Accessibility is the design of products, devices, services, or environments for people with disabilities. The concept of accessible design and practice of accessible development ensures both “direct access” (i.e. unassisted) and “indirect access” meaning compatibility with a person’s assistive technology (for example, computer screen readers).
In Computer Science, the term “Accessibility” refer to the W3C Accessibility Guideline: https://www.w3.org/WAI/standards-guidelines/wcag/
For eCampusOntario, each one of these projects was designed to provide a solution to a current online learning problem. The Virtual Reality Labs project was created to provide STEM programs with VR learning opportunities, while Open Badging was developed to help students receive recognition for soft skills gained during extracurricular activities. Riipen on the other hand is developing experiential learning opportunities that aim to effectively solve the issue of graduates “needing experience to gain experience.”